Art of video games Archives - Very-Network Bra https://braverynetwork.online/category/art-of-video-games/ Online video game blog Wed, 24 Apr 2024 14:49:54 +0000 en-US hourly 1 https://wordpress.org/?v=6.3 https://braverynetwork.online/wp-content/uploads/2023/08/cropped-video-4158203_640-32x32.png Art of video games Archives - Very-Network Bra https://braverynetwork.online/category/art-of-video-games/ 32 32 Everything You Should Understand Regarding Casino Gamification https://braverynetwork.online/everything-you-should-understand-regarding-casino-gamification/ Wed, 24 Apr 2024 14:49:53 +0000 https://braverynetwork.online/?p=194 The process of bringing game principles and aspects into non-gamified environments—like online casinos—with the goal of boosting user engagement and retention is known as “casino […]

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The process of bringing game principles and aspects into non-gamified environments—like online casinos—with the goal of boosting user engagement and retention is known as “casino gamification.” This post will give you an overview of the essential components, advantages, and drawbacks of gamification in the gaming sector. It also presents this cutting-edge approach.

What is gamification in casinos?

Casino gamification is a cutting-edge strategy used by online casinos like mein-casinobonus.com to enhance the gaming experience for participants. It involves introducing features commonly found in computer games, such as doing tasks, achieving objectives, completing stages, and competing. These components provide gamers more reasons to play the game; they encourage them to engage with the platform more deeply in addition to simply allowing them to wager and wait for a result. In addition to the chance to win real money, participants can also pursue their gaming objectives, for which the casino awards them with exclusive bonuses, points, exclusive goods, or special statuses. As a result, gamification helps create a more emotionally charged and immersive environment that boosts player engagement and casino loyalty.

When gamified components are added to an online casino, the traditional gambling experience becomes a multi-level adventure where each player’s actions advance them towards their gaming objectives and maybe lead to rewards. This encourages users to keep coming back to the platform in order to advance their journey by opening up new doors and presenting them with obstacles and rewards. By making it more varied and thrilling than standard gaming interactions, gamification enhances the user experience. Consequently, casino gamification transforms a routine gambling activity into an engaging journey in which a player’s every move may result in fresh discoveries and triumphs, elevating the emotional appeal and significance of the game.

Important gamification components

The essential components of gamification in casinos are what turn ordinary gameplay into an intriguing and participatory experience for gamers.

  • Missions and Tasks: This component introduces a range of missions that participants must complete throughout the game. Simple tasks like betting a specific amount on particular games or complicated missions requiring a sequence of actions might be assigned. Players are encouraged to keep playing by receiving extra incentives like bonus points, free spins, or even real money when they complete these tasks, which enhances the gameplay.
  • Achievements and re wards – the introduction of an achievement system allows gamer to feel part of a great adventure where each stage of the game brings them certain achievements. Achievements can range from winning a large sum of money to completing a challenging mission. For achievements, gamer receive rewards that not only increase their in-game resources, but also serve as proof of their skill and success in the game, which helps to increase their social status within the gaming community.
  • Levels and progress – the level system motivates gamer to not only continue playing, but also to strive to reach new heights. Advancing to a new level often comes with additional privileges, access to exclusive games or special bonuses that are not available to beginners. This creates a sense of constant growth and development, keeping the game interesting for a long time.
  • Leaderboards and competitions: Setting up player competitions and tournaments adds a competitive aspect to the game, motivating gamer to show off their abilities and remain active in order to place at the top of the leaderboards. The opportunity to compare your achievements with those of other gamer adds a social element to the game and encourages deeper interaction with the gaming community. Winners and participants of tournaments often receive valuable prizes, which serves as an additional incentive to participate in competitions.

Gamification’s advantages for casinos

There are several advantages to gamification in casinos, such as improved gaming and higher user engagement. By providing a distinctive gaming experience, it increases brand loyalty and helps a casino differentiate itself from the competitors.

  1. Enhanced engagement: Missions and accomplishments, two gaming features, add interest to the betting process and entice gamer to visit the casino more frequently and play the game more intensely. As a result, gamers find up staying in the casino longer and investigating an increasing number of gaming options.
  2. Improved user experience: The introduction of gamification elements turns the mundane action of betting into an exciting adventure, making each user’s visit to the casino site more memorable. This approach makes the gameplay not just a way of gambling entertainment, but a source of new emotional experiences.
  3. Increased loyalty: The gaming platform’s sense of progress and development is facilitated by the awards and accomplishment system, which fosters good brand perception and increases customer loyalty.  Reminding participants of the importance of their input into the game with achievement awards encourages them to continue participating in the gaming community.
  4. Distinction from rivals: A casino can set itself apart from rivals by employing distinctive game mechanics and creative gamification strategies that draw in new customers and hold on to current ones. This results in a distinctive selling proposition that may be decisive in the process of selecting a casino from the many online platforms that are accessible.

Challenges and solutions

There are obstacles involved with gamification implementation in casinos that need for caution and practical answers.

Development complexity is a key challenge, involving the development, design, testing and integration of game elements, which requires significant time and resources. Partnering with experienced game developers can be a solution, reducing risk and providing access to specialized knowledge.

It’s crucial to strike a balance between excitement and play so that gamification enhances rather than diminishes the excitement element. This calls for gamification to be incorporated into missions and tasks in a way that improves engagement without taking the place of the main action.

Legislative compliance is critical because gamified elements must comply with regulatory requirements. This may require analyzing the legislative framework and consulting with legal professionals to ensure full compliance and avoid legal challenges.

In order to overcome these obstacles, many departments must work together with outside partners, keeping the needs of users and the casino’s financial goals in mind.

Conclusion

Casino gamification offers exciting opportunities for innovation in the gambling industry, offering participants new forms of entertainment and increasing player engagement and loyalty. However, successful implementation of gamification requires careful strategizing, taking into account the needs and preferences of the target audience, as well as potential challenges and limitations.

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The Best Video Games You’ve Never Played https://braverynetwork.online/the-best-video-games-youve-never-played/ Wed, 06 Mar 2024 23:38:09 +0000 https://braverynetwork.online/?p=181 In the vast universe of video gaming, where titles like BC game crash offer players thrilling online experiences, there lies a treasure trove of lesser-known […]

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In the vast universe of video gaming, where titles like BC game crash offer players thrilling online experiences, there lies a treasure trove of lesser-known gems waiting to be discovered. While mainstream hits capture the spotlight, numerous underrated games offer unique, compelling adventures that deserve their moment of fame. Here, we dive into the best video games you’ve probably never played but absolutely should.

1. Outer Wilds – Exploring the Cosmos

“Outer Wilds” presents an open-world mystery about a solar system trapped in an endless time loop. Players take on the role of an astronaut exploring planets, uncovering secrets, and solving puzzles to unravel the mysteries of the universe. Its captivating narrative, combined with stunning visuals and a hauntingly beautiful soundtrack, makes “Outer Wilds” an unforgettable journey that many gamers have yet to experience.

2. Disco Elysium – A Detective RPG Like No Other

“Disco Elysium” is a groundbreaking role-playing game that sets itself apart with its deep narrative, intricate character development, and freedom of choice. As a detective with a unique skill system at your disposal, you navigate a city recovering from a war, solving a murder case while also exploring your character’s tumultuous psyche. Its exceptional writing and the ability to shape your path make “Disco Elysium” a masterpiece in storytelling.

3. Hollow Knight – A Dark and Enchanting Metroidvania

In the world of Metroidvania games, “Hollow Knight” shines as a beautifully hand-drawn adventure set in a decaying kingdom. Players explore twisting caverns, ancient cities, and deadly wastes to uncover a mystery buried deep beneath the surface. With challenging gameplay, an evocative atmosphere, and intricate lore, “Hollow Knight” offers an immersive experience that rivals the biggest names in the genre.

4. Celeste – Climbing Your Way Through Challenges

“Celeste” is not just a game about climbing a mountain; it’s an exploration of overcoming personal obstacles through perseverance and determination. This pixel-art platformer combines tight gameplay mechanics with a poignant story about battling one’s inner demons. The game’s difficulty is matched by its supportive narrative and innovative assist features, making “Celeste” a rewarding experience for players of all skill levels.

5. A Short Hike – A Relaxing Adventure

“A Short Hike” is a delightful indie game that offers a breath of fresh air, quite literally. Players explore the peaceful surroundings of Hawk Peak Provincial Park, hiking, climbing, and soaring through the air. The game’s charm lies in its simple yet engaging gameplay, beautiful pixel art, and the freedom to explore at your own pace.

  • Meet a cast of quirky characters
  • Find hidden treasures scattered around the park
  • Enjoy mini-games like fishing and beach stickball

Conclusion

The gaming world is vast and filled with hidden treasures that go beyond the mainstream. From the cosmic mysteries of “Outer Wilds” to the personal triumphs in “Celeste,” these games offer experiences that are as diverse as they are enriching. “Disco Elysium” challenges your intellect and moral compass, while “Hollow Knight” invites you into its hauntingly beautiful world. “A Short Hike,” on the other hand, provides a moment of zen in the midst of gaming’s usual adrenaline rush. Each of these titles demonstrates the incredible variety and depth the medium has to offer, proving that some of the best gaming experiences are the ones you’ve never played. So next time you’re looking for something new to play, consider diving into these lesser-known but absolutely worthwhile adventures.

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Metaverse Games Review: Exploring the Best Virtual Worlds https://braverynetwork.online/metaverse-games-review-exploring-the-best-virtual-worlds/ Wed, 04 Oct 2023 11:51:08 +0000 https://braverynetwork.online/?p=136 The concept of the Metaverse has been buzzing through the digital grapevine, painting visions of interconnected, immersive virtual universes. According to a report by KPMG, […]

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The concept of the Metaverse has been buzzing through the digital grapevine, painting visions of interconnected, immersive virtual universes. According to a report by KPMG, the Metaverse economy is expected to reach $400 billion by 2025. Metaverse games, being the harbinger of this digital frontier, invite us to explore, interact, and create in novel ways. Prominent names like Decentraland, The Sandbox, and Axie Infinity are already carving out robust niches in this domain.

Historical Evolution

The notion of virtual worlds isn’t new. Early iterations like Second Life gave us a taste of digital existence. However, today’s Metaverse games have harnessed technological advancements, setting a new paradigm. Blockchain, for instance, underpins the economic systems of many Metaverse games, establishing a sense of ownership and trade. In fact, Decentraland reported a 500% increase in land sales within the first quarter of 2022 alone.

Technological Underpinning

Games like Axie Infinity have integrated blockchain to facilitate ownership of in-game assets, enabling a player-driven economy. Similarly, VR and AR technologies are being employed to enhance immersion, although they are yet to be fully realized. According to a study by PwC, the AR and VR market is estimated to grow to $1.5 trillion by 2030, indicating untapped potential in this area.

Diving into Gameplay

The gameplay experience varies across the Metaverse spectrum. In The Sandbox, players can craft and monetize digital assets, creating a bustling virtual economy. Within a span of six months in 2022, over 300,000 unique assets were created by players. Decentraland, on the other hand, offers a realm of exploration and social interaction, boasting an active user base of over a million players.

Community and Economic Dynamics

The communities forming around these games are as diverse as the games themselves. Axie Infinity, for instance, has created a thriving economy where players can earn a living through gameplay, blurring the lines between play and work. Reports indicate that some players are earning up to $500 per month, a considerable sum especially in countries with lower living costs.

In-Depth Game Reviews

Let’s review some of the most popular games that still have online even when trend is down.

Decentraland: The Virtual Real Estate Boom

Decentraland offers an unparalleled experience in virtual land ownership. The moment you step into this world, you realize the vast opportunities for customization and monetization. Users can buy, sell, and trade virtual land, represented as non-fungible tokens (NFTs), allowing for genuine ownership.

  • Gameplay: 9/10
  • Graphics: 8/10
  • Community: 9/10
  • Economic Viability: 10/10

Overall Score: 9/10

The Sandbox: Unleashing Creativity

If you’re a creator at heart, The Sandbox is your canvas. This platform allows you to create custom assets, scenarios, and even full-fledged games. It employs a user-friendly interface that doesn’t require any coding skills, making it accessible for everyone.

  • Gameplay: 8/1
  • Graphics: 7/10
  • Community: 8/10
  • Economic Viability: 8/10

Overall Score: 7.75/10

Axie Infinity: A Playful Economy

Axie Infinity is a game-changer, literally. This Pokémon-inspired universe lets you collect and battle fantasy creatures called “Axies.” The unique feature is its “play-to-earn” model, which allows players to earn cryptocurrency by participating in battles, completing quests, and trading Axies.

  • Gameplay: 10/10
  • Graphics: 9/10
  • Community: 10/10
  • Economic Viability: 10/10

Overall Score: 9.75/10

Comparing Virtual Universes

Upon diving into Decentraland, The Sandbox, and Axie Infinity, each presents a unique flavor of the Metaverse. According to user surveys, Decentraland dazzles with its open world and creative freedom, The Sandbox appeals to the creator in us all with its asset-building features, while Axie Infinity introduces a playful economy that has real-world implications.

Socio-Economic Ramifications

The virtual economies brewing within these games hint at a new era of digital entrepreneurship. Decentraland, for instance, is seeing the rise of virtual real estate moguls and digital fashion creators. A recent auction of virtual land in Decentraland fetched over $2.5 million, indicating the lucrative opportunities that exist.

Peering into the Future

With tech giants and indie developers alike eyeing the Metaverse, the future seems ripe with potential. Platforms like Epic Games’ Unreal Engine Metaverse are poised to further democratize the creation and exploration of virtual worlds. Epic Games has allocated a $100 million fund to support creators in the Metaverse, underlining the sector’s significance.

Concluding Thoughts

The Metaverse gaming realm is akin to a digital wild west, brimming with opportunity, creativity, and the unknown. As we stride deeper into these virtual horizons, the boundary between the real and the digital continues to blur, beckoning a new era of gaming reality.

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Video games without video https://braverynetwork.online/video-games-without-video/ Sun, 14 Mar 2021 13:55:00 +0000 https://braverynetwork.online/?p=27 Paradoxically, video games have no video. The term that contributes part of the name refers to a pasteurized graphical viewing medium.

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Paradoxically, video games have no video. The term that contributes part of the name refers to a pasteurized graphical viewing medium.

This is how we distinguish between video games, all those digital games that allow interaction between multiple people, regardless of the type of support.

But in our explanation of what video games are, we must clarify that there are two types of video games: simple and complex. Some of them have the ability to tell stories thanks to audio and video created for this purpose.

Seeing these signs, some video game enthusiasts have elevated them to a state of new art.

Video game control hardware is not known as controllers. They differ depending on the platform. That is, a game console controller can be just a joystick with a button. However, it can also consist of a dozen buttons and one or more levers.

Remember that the oldest computer games had a keyboard for interaction. But it was the case that in order to play, you had to use a separate command element. It was a lever that had at least one button.

But times have changed. Now, these recreational modalities require that those practicing them use the keys and mouse at the same time.

Video games can also use different ways to both realize interactivity and convey information to the player.

It is also noteworthy that the sound of these games has a universal pattern. Some use horns and microphones for this purpose.

Others have enhanced elements that take ambient sound and transform it to create effects that help to raise the mood of players even higher.

But to understand what video games are, you first need to know the many reasons why, due to their diversity, we could well define them as different. But since there are so many of them, it’s better to shorten it and start soon. Let’s see.

  1. Let’s start with the fact that video games recreate virtual scenarios and events. There, the same participant can control both one and several actors. Although you can also do this with any other component of the environment or scenario. In this way, it seeks to crystallize one or more goals by following certain rules.
  2. In the case of interaction, it should be said that it develops by watching a video game on a video output unit, which may well be a TV or monitor.
    In these methods, operational information is recorded in capsules, CDs or any other forms of collection specifically for these games. Although they can also be played online.
  3. About the size, there are for every taste. Some are even pocket-sized.
  4. It is also clear that the enormous popularity achieved by these forms of recreation in the late 70s gave rise to a powerful industry that continues to this day.

There are several ways to interact with a video game, although an external mechanism is always convenient. However, this would be classified as wrong because there are mobile consoles that make it easier to play with a touch visor.

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What defines a video game as an art medium? https://braverynetwork.online/what-defines-a-video-game-as-an-art-medium/ Sun, 24 May 2020 13:41:00 +0000 https://braverynetwork.online/?p=24 In general, there are two entry points to the perception of video games as art: aesthetic and conceptual. The first one reduces the conversation to the visual component: character costumes, object design, architecture.

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In general, there are two entry points to the perception of video games as art: aesthetic and conceptual. The first one reduces the conversation to the visual component: character costumes, object design, architecture. The second offers a view of the game through its structural features.

We can see that both SAAM and MOMA considered video games through design. At the same time, their understanding of design was different. The Smithsonian called actions and player participation the defining features of games, but still presented them as visual art. Reducing a game to an image, whether moving or static, is the same as reducing an opera to a set or a movie to a trailer. In contrast to the more comprehensive definition of IOMA, the SAAM view fails to capture the multilayered experience of a video game.

Computer games are a multidimensional medium that should be experienced holistically. However, there is a key thing that distinguishes it from related arts: gameplay. Gameplay is the way a player interacts with the environment, objects, and creatures in a game. It combines all the elements together and is determined by certain rules of the game – the physics of space, the mechanics of movement, the logic of interaction. No wonder MOMA puts the behavioral criterion in the first place. The other three factors, although revealed in video games in a peculiar way, are still present in other media – cinema, video art, 3D animation. But after reading a book or watching a movie, no one can say that they have experienced what happened there. Instead, in a game, you solve puzzles in Limbo, kill otherworldly creatures in The Half-Life, or make friends in The Sims. That is, the player’s choice is important here, because without it, the game simply won’t happen.

If SAAM has selected games for the exhibition that “remain in the traditional game model,” independent developers can afford to experiment. Small, not overly commercialized studios often play with one of the game’s dimensions – time, space, aesthetics, and most importantly, choice. One such studio, Galactic Cafe, released a conceptual game called The Stanley Parable in 2011. “The Stanley Parable” questions the freedom of choice as a phenomenon, both in the reality of capitalist society and in general, and in the game. This question arises at all levels of the gameplay from the beginning to the end, and even further. This is a full-fledged media art project in the form of a metagame.

This interactive novel tells the story of Stanley, an office worker who follows instructions from his computer screen every day. One day, he realizes that he has been sitting at his computer for several hours, but there are no instructions for further work. So he leaves his office and finds it completely empty. He moves through the corridors until he is faced with a choice – choose a door to the left or right. Stanley chooses the left door, at least if he follows the narrator’s voice. Yes, there is a narrator in the game. It is from him that we first learn all the information about Stanley. He guides us through the game until the victorious end, which comes pretty quickly. But for some reason, the game doesn’t end, it starts over and over again. As soon as you choose the door on the right, things get more interesting. At first, the narrator tries to rationalize the player’s actions: Stanley probably wanted to go to the far meeting room. But if you do not consistently follow the advice, but move further and further away from the first submissive ending, then twenty more endings will open up on different branches of the plot. All but the first one lead to “defeat,” although by the tenth time you begin to doubt the relevance of this word.

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Video games in galleries https://braverynetwork.online/video-games-in-galleries/ Tue, 12 May 2020 13:36:00 +0000 https://braverynetwork.online/?p=21 Video games emerged in the middle of the twentieth century and developed at the end of the twentieth century, after the emergence of conceptualism in art, which undermined classical definitions of art.

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Video games emerged in the middle of the twentieth century and developed at the end of the twentieth century, after the emergence of conceptualism in art, which undermined classical definitions of art. In addition, this medium is highly dependent on the rapid development of technology. For these reasons, the game industry does not ask the question: “Is it art or not?”. Nevertheless, this question has been raised in the cultural environment since the 1980s. So can we perceive computer games as art?

The idea of video games as an art form has been around since the late 1980s. Since then, games have been exhibited in museums. In 1989, the Museum of the Moving Image (MOMI) opened the exhibition “Hot Circuits: A Video Arcade”. At the time, the museum’s director and founder Rochelle Slovin positioned games as “an important form of moving image worthy of scientific interpretation and discussion.” The exhibition looked like a game room filled with slot machines. The 1993 remake of this exhibition also added consoles and handheld games, and the museum’s collection began to expand with computer games.

This theme was developed in several other projects in the 90s and early 2000s. The term “art game” first appeared in academic usage in 2002. However, this view had both followers and opponents. From 2005 until his death in 2013, American film critic and Pulitzer Prize winner Roger Ebert fought against the perception of video games as art. A year before his death, in 2012, the Smithsonian American Art Museum (SAAM) introduced games to the exhibition context on a large scale.

The SAAM’s exhibition “The Art of Video Games” was designed to emphasize the evolution of art in the medium of video games over its 40-year history. Curator and video game collector Chris Melisinos presented works by leading designers and developers from five periods of gaming technology development. Video games were considered in a broader cultural context and in relation to video art, film and television.

Video games use images, actions, and player participation to tell stories and engage their audiences. In the same way as cinema, animation and performance, they can be considered a compelling and influential form of narrative art. New technologies have allowed designers to create more and more interactive and complex environments while remaining within the traditional game model.

The SAAM exposition featured 80 games, mostly in the form of screenshots and short videos. And less than a month after the exhibition ended, the most famous art institution in the United States, the Museum of Modern Art (MOMA), bought 14 video games for its permanent collection.

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